Attribute in February 2026

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Eyecon
RTP:
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Max Win:
x5000.00
Variance:
High
Hit Frequency:
N/A

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Fluffy Favourites Demo

Last updated: 02-02-2026
Relevance verified: 04-02-2026

Why a Demo Page Can Tell You More Than the Game Itself

I have spent years observing how people approach slot demos, and Fluffy Favourites is one of those titles that quietly exposes a misunderstanding many players still carry. A demo version is often treated as a diluted imitation of real play, a harmless sandbox where outcomes do not matter and behaviour is assumed to be artificial. In reality, a well-designed demo can be more revealing than a short real-money session, precisely because it removes pressure and expectation.

This page exists for that reason.

The Fluffy Favourites demo is not analysed here as a promise of wins, entertainment value, or excitement. It is examined as a behavioural system. What happens when nothing is at stake? How does the game pace itself? How often does it acknowledge the player with small returns, visual feedback, or feature interruptions? These questions are far more useful than paytable numbers when the aim is to understand a slot rather than react to it.

Many demo pages simply instruct you to press spin and enjoy. This one does not. Instead, it invites you to observe. When you remove financial tension, patterns become easier to notice. Empty spins feel longer. Repetition becomes clearer. Bonus rounds reveal whether they are structural centrepieces or just decorative detours. Fluffy Favourites, perhaps unintentionally, is an excellent subject for this type of observation.

There is another reason the demo format matters here. Fluffy Favourites belongs to a category of slots that rely on familiarity rather than surprise. The symbols are friendly, the interface is calm, and the rhythm rarely shocks the player. In such games, the demo version is not a downgrade of the real experience. It is, in many ways, the purest expression of it.

This introduction is not designed to build anticipation. It is designed to set expectations. If you are looking for dramatic swings, hidden volatility spikes, or complex bonus layers, you will not find them described here. If, however, you are interested in how a slot communicates with the player over time, how it maintains engagement without intensity, and how its mechanics feel when stripped of financial emotion, then the Fluffy Favourites demo deserves careful attention.

What follows is not a review in the traditional sense. It is a structured reading of a slot’s behaviour, beginning with the broader context in which Fluffy Favourites exists.

Understanding Fluffy Favourites as a Series, Not a Single Game

Quick comparison Built for scanning, not theory

A short way to spot what this series is aiming for

If you only read one thing before you try the demo, let it be this: the design here prioritises steadiness and readability. The table below frames the difference without drowning you in numbers.

AspectFluffy Favourites seriesTypical high-volatility slots
Rhythm Steady pacing with regular small signals Longer quiet stretches, then sudden bursts that shift the session tone
Player load Clear, low-friction play: you spend more time watching the flow than decoding rules More layered features and “wait-for-it” tension that demands attention and patience
Purpose Maintenance over escalation: the game tries to stay pleasant and readable over time Escalation over maintenance: the game tries to create memorable peaks, even if the middle is quiet
Use this as a mindset check. If you want a demo that feels calm and consistent, the series design works in your favour. If you want sharp swings and standout peaks, you may prefer a different style of slot.

To understand the Fluffy Favourites demo properly, it is necessary to step back from the individual title and look at the series as a design concept. Fluffy Favourites is not a one-off idea. It is part of a family of games built around consistency, accessibility, and low cognitive friction.

Across the series, the visual language remains largely unchanged. Rounded symbols, cartoon animals, soft colour palettes, and clearly defined reels create an environment that feels safe and familiar almost immediately. This is not accidental. The series is designed to reduce decision fatigue and minimise the learning curve. A player should understand what kind of game they are playing within the first few spins, especially in demo mode.

Mechanically, the series avoids complexity. Even when alternative formats such as Megaways or pick-style bonuses are introduced, they are presented in a way that feels optional rather than overwhelming. The core experience remains simple: spin, observe outcomes, repeat. This simplicity is what makes the demo experience particularly representative. There are no hidden systems that only reveal themselves after prolonged real-money play.

Another defining feature of the Fluffy Favourites series is its relationship with volatility. While individual titles may be labelled as high or medium volatility, the behavioural expression of that volatility is restrained. Wins tend to be distributed in a way that keeps the reels active. Long stretches of complete inactivity are rare. This creates a sense of motion, even when returns are modest. In demo mode, this design choice becomes very obvious.

The series also demonstrates a particular attitude toward bonus features. Bonuses exist, but they are not treated as transformative events. They interrupt the base game without redefining it. This is important when analysing the demo, because it means the player can experience most of what the game has to offer without relying on rare triggers.

From a design perspective, Fluffy Favourites is not about escalation. It is about maintenance. Maintaining interest, maintaining rhythm, maintaining a gentle sense of reward. The demo version highlights this philosophy clearly, because it removes the emotional distortion introduced by real money. Without that distortion, the series reveals itself as intentionally steady, almost conservative in its ambitions.

Understanding Fluffy Favourites as a series helps frame the demo correctly. You are not testing luck. You are sampling a design approach. The demo allows you to see whether this approach aligns with your preferences, patience, and expectations. For some players, that alignment will be immediate. For others, it will feel uneventful. Both reactions are valid, and both are easier to recognise in demo mode than anywhere else.

With this broader context established, we can now move forward and examine how these principles translate into actual gameplay behaviour within the demo itself.

Core Mechanics Without Distraction — What the Game Is Actually Built On

Before discussing how Fluffy Favourites behaves in demo mode, it is important to establish what the game consists of at its most basic level. Not because these elements are complex, but because their simplicity is precisely what shapes the overall experience. Many players overlook this stage, assuming mechanics are self-explanatory. In this case, they are — and that is the point.

Fluffy Favourites uses a conventional reel layout that immediately signals familiarity. There are no experimental grid systems, no shifting reel heights, and no secondary playfields competing for attention. Each spin resolves cleanly, with outcomes displayed in a way that prioritises clarity over spectacle. In demo mode, this clarity becomes even more pronounced, because there is no financial tension to distract from visual flow.

The pay system follows a traditional structure. Winning combinations are easy to recognise, and symbol values are communicated without ambiguity. There is little need to consult the paytable repeatedly, which reduces friction and keeps the player focused on the rhythm of play rather than interpretation. This matters because a demo session often involves longer stretches of observation rather than impulsive interaction.

Symbols themselves are thematically consistent and functionally straightforward. High-value symbols stand out visually, while lower-value ones maintain a supportive background presence. There is no deliberate confusion between decorative and functional elements. Everything on the screen serves a mechanical purpose, even when wrapped in playful aesthetics.

Special symbols are introduced conservatively. Wilds, where present, behave predictably. They substitute where expected and do not introduce conditional rules that require constant monitoring. This predictability is crucial in demo play, because it allows the observer to focus on frequency and placement rather than surprise.

The base spin cycle is short and decisive. Reels spin, stop, resolve, and reset without extended animations or forced pauses. This keeps the demo experience fluid. Over a longer session, this design choice reduces fatigue and makes patterns easier to detect. When spins resolve quickly, repetition becomes visible. That visibility is one of the demo’s greatest analytical strengths.

What emerges from this mechanical snapshot is not innovation, but restraint. Fluffy Favourites is built to avoid friction at every level. The mechanics do not ask for interpretation. They ask for attention. In demo mode, that attention is rewarded with clarity rather than excitement, and that distinction is essential when evaluating the game honestly.

Playing the Demo as an Observation Tool — How Fluffy Favourites Behaves Over Time

Observation cues Tap any card to expand

Signals that tell you what the demo is doing

Instead of counting outcomes, watch these repeatable cues. They make the game’s pacing easier to read over time.

Once the mechanics fade into the background, behaviour takes centre stage. This is where the Fluffy Favourites demo becomes genuinely informative. Without the pressure of balance management or emotional attachment to outcomes, the player can observe how the game distributes activity over extended play.

The first thing that becomes apparent is the absence of long silence. Completely empty spins occur, but they are rarely clustered into discouraging sequences. Instead, the demo tends to offer frequent low-level acknowledgements. Small wins, partial combinations, or near-miss visuals appear often enough to maintain momentum without creating false excitement. This creates a steady pulse rather than peaks and troughs.

Over time, this pulse reveals itself as intentional. The game does not rush toward features, nor does it withhold them excessively. Bonus triggers feel spaced rather than elusive. In demo mode, this spacing becomes easier to judge, because the player is not counting losses or anticipating recovery. The result is a more accurate perception of pacing.

Another notable behavioural trait is consistency. The demo does not dramatically change character after extended play. There is no sense of the game “warming up” or entering a different phase. What you experience in the first ten minutes closely resembles what you see after thirty. This consistency is not thrilling, but it is honest. It suggests a design that prioritises reliability over drama.

The visual and audio feedback reinforces this behaviour. Wins are acknowledged politely rather than loudly. Losses pass quickly. The game rarely interrupts itself with excessive celebration or disappointment. In demo mode, this balance makes long observation sessions comfortable. You are not pushed to react. You are allowed to watch.

Importantly, the demo does not exaggerate feature impact. When a bonus does appear, it feels like a variation of the existing rhythm rather than a departure from it. This makes it easier to understand how features integrate into the overall flow of play, rather than overshadowing it.

As an observation tool, the Fluffy Favourites demo performs well because it is transparent. It does not attempt to impress the player during artificial windows of generosity, nor does it punish extended play with prolonged inactivity. Instead, it presents a stable behavioural profile that remains readable throughout the session.

For players willing to treat the demo as a study rather than a trial run, this stability is valuable. It allows conclusions to be drawn calmly, without distortion. You begin to understand not just what the game can do, but how it prefers to behave. That understanding is far more useful than any single outcome, and it is something only a well-paced demo experience can provide.

Volatility as a Feeling, Not a Statistic — How Risk Is Communicated in Demo Play

A simple way to see “feel” without relying on numbers

This is a conceptual chart: it illustrates how emotional intensity can build over time in different slot styles. Fluffy Favourites stays smoother; an aggressive slot tends to spike.

Fluffy Favourites (steady rise) Aggressive slot (peaks)
Time / spins Emotional intensity
Read it like a mood map: the smoother line shows a session that climbs steadily; the spiky line shows a session that oscillates between quiet stretches and sharp peaks.

Volatility is one of the most frequently misunderstood concepts in slot play, largely because it is usually presented as a number or a label rather than an experience. In the Fluffy Favourites demo, volatility is not something you calculate. It is something you notice gradually, through repetition and rhythm.

From the first session, the game avoids extremes. There are no sudden stretches of total inactivity that force the player to question whether the slot has gone cold. At the same time, there are no abrupt surges that radically change the balance of play. This creates a volatility profile that feels controlled, even when theoretical descriptions suggest otherwise.

In demo mode, this controlled behaviour becomes clearer. Because there is no financial pressure to interpret every outcome emotionally, the player can observe how often the game acknowledges participation. Small wins appear frequently enough to maintain engagement, but rarely enough to avoid creating the illusion of constant progress. The result is a sense of movement without escalation.

What is particularly notable is how evenly the game distributes its outcomes over time. There is little sense of clustering around extremes. Instead of long losing streaks followed by compensatory bursts, the demo presents a more even spread of minor events. This does not eliminate volatility, but it softens its expression. Risk is present, but it is not dramatized.

This is where the difference between numerical volatility and perceived volatility becomes important. On paper, a game may be classified as high volatility. In practice, Fluffy Favourites communicates risk gently. Losses do not feel punitive, and wins do not feel decisive. In demo play, this can give the impression of moderation, even if the underlying mathematics remain unchanged.

The demo also reveals how volatility is managed visually. The game avoids exaggerated animations for modest outcomes, which prevents small wins from feeling misleadingly significant. At the same time, the absence of dramatic loss indicators keeps disappointment minimal. This visual neutrality plays a significant role in shaping how volatility is felt rather than measured.

Over extended demo sessions, a clear picture emerges. Fluffy Favourites does not seek to surprise the player with sudden shifts in fortune. Instead, it maintains a stable emotional temperature. For some, this will feel reassuring. For others, it may feel flat. The demo allows this judgement to be made calmly, without the distortion of expectation or hope.

Understanding volatility in this way is one of the key benefits of demo play. Rather than reacting to isolated outcomes, the player gains insight into how the game prefers to behave over time. In Fluffy Favourites, that behaviour is consistent, restrained, and deliberately uneventful. Whether that is a strength or a limitation depends entirely on the player’s expectations.

Bonus Features in Context — Variation Without Escalation

Bonus features are often presented as the defining element of a slot, but in Fluffy Favourites they function differently. In the demo version, bonuses are not designed to dominate the experience. They are integrated as moments of variation rather than turning points.

The triggering of bonus features follows the same measured pacing as the base game. They are neither excessively rare nor unusually frequent. In demo mode, this balance is easier to assess because the player is not waiting for validation through payout. Instead, attention shifts to timing. Bonuses arrive often enough to remain relevant, but not often enough to disrupt the underlying rhythm.

When a bonus is activated, the transition is smooth. There is no dramatic break from the established tone of the game. Visually and mechanically, the bonus feels like an extension of the base experience rather than a separate entity. This continuity reinforces the idea that bonuses are supplementary, not transformative.

The internal structure of the bonus itself reflects this philosophy. Outcomes tend to mirror the distribution seen in regular play, with modest variability rather than sharp contrast. In demo sessions, this can initially feel underwhelming to players accustomed to high-impact features. However, it also makes the bonus behaviour easier to evaluate objectively.

Another important aspect is duration. Bonus rounds resolve efficiently. They do not trap the player in extended sequences of animations or forced interactions. This efficiency keeps the demo experience cohesive. You are returned to the base game without a sense of interruption or imbalance.

Crucially, the demo does not suggest that bonuses are where the “real” game begins. There is no sense that normal play exists merely to funnel the player toward a more meaningful phase. Instead, bonuses are treated as part of the same behavioural continuum. This design choice becomes especially clear when observing multiple bonus triggers across a longer demo session.

For analytical players, this restraint is revealing. It suggests that Fluffy Favourites is not built around anticipation of a single defining event. Engagement is meant to be sustained, not spiked. The demo communicates this honestly, without exaggeration or concealment.

In this way, bonus features serve as confirmation rather than reward. They confirm the game’s overall temperament. They reinforce its pacing. They do not redefine it. For players seeking clarity rather than excitement, the demo offers a transparent view of how bonuses function within the larger system.

Demo Versus Real Play — What Observation Can and Cannot Reveal

Same slot, different pressure

Use the dial to switch between a low-pressure demo mindset and a real-stakes mindset. The content updates without looking like a table.

Demo mode
Switch the session state, then explore each facet on the right.

Demo mode

Minimal. Outcomes read as information rather than consequences.
You can slow down, notice patterns, and stop when you feel satisfied.

Demo mode

Smoother, because swings are not emotionally amplified.
Small returns feel like pacing cues, not “recovery moments”.

Demo mode

Rhythm, repetition, and how often the game signals activity.
Feature timing becomes easier to observe across longer runs.

Demo mode

Longer, calmer sessions built around observation.
Stops tend to be deliberate rather than emotionally reactive.

Real play

Higher. Each outcome carries weight and expectation.
Patience becomes part of the experience, not just a virtue.

Real play

Sharper; the same patterns trigger stronger reactions.
Quiet stretches feel longer, wins feel more decisive.

Real play

Balance movement, recovery, and justification to continue.
Attention naturally shifts from observation to risk management.

Real play

More reactive, with stops and speed changes driven by emotion.
Sessions often end because feelings change, not because the slot changes.

One of the most persistent myths surrounding slot demos is the idea that they are either deceptive or incomplete. Players often assume that a demo either flatters the game unrealistically or hides its true nature until real money is involved. With Fluffy Favourites, the reality is more nuanced, and the demo makes that nuance visible if approached correctly.

The demo version accurately reflects the structural behaviour of the game. Spin speed, symbol frequency, feature integration, and overall pacing remain consistent. What you observe in terms of rhythm and interaction is not a rehearsal for something else. It is the game functioning as designed, without the emotional overlay of financial consequence.

However, what the demo does not replicate is pressure. Real play introduces urgency, expectation, and a heightened sensitivity to outcomes. Losses feel heavier, and wins feel more significant, even when the numerical difference is minor. In demo mode, this amplification is absent. This absence is not a flaw. It is the very reason the demo is useful for analysis.

In Fluffy Favourites, the lack of emotional amplification exposes how little the game relies on tension. There are no moments engineered to provoke anxiety or urgency. The game does not tease dramatic reversals or imply that something decisive is imminent. In real play, a player may still project those expectations onto the experience. In demo mode, those projections tend to fade quickly.

What the demo cannot show is personal response under risk. It cannot tell you how patient you will feel after a sequence of non-winning spins when money is involved. It cannot replicate the subtle behavioural changes that occur when stakes are present. These factors belong to the player, not the game.

What the demo does show, very clearly, is intention. It shows whether the game is built to reward persistence, to entertain through variation, or to escalate through volatility. In the case of Fluffy Favourites, the intention is stability. The demo does not disguise this. It confirms it repeatedly.

For players who understand this distinction, the demo becomes a diagnostic tool. It answers structural questions, not emotional ones. It helps you decide whether the game’s temperament aligns with your own, rather than whether a particular session might be favourable.

Judged on these terms, the Fluffy Favourites demo is neither misleading nor incomplete. It is simply honest about what it can and cannot represent.

Who the Fluffy Favourites Demo Is Actually For

A quick fit check, written as plain statements

If most lines in one column sound like you, the demo will feel natural. If they sound like what you avoid, it probably won’t.

For

You stay for steadiness

  • You like calm sessions that remain readable from start to finish.
  • You prefer frequent small signals over rare, dramatic peaks.
  • You enjoy watching rhythm and repetition without pressure.
  • You want a demo that behaves consistently across a longer run.

Not for

You chase peaks and spikes

  • You want sharp swings that change the mood of the session.
  • You measure demos by their biggest moment, not their flow.
  • You prefer complex features that dominate the base game.
  • You lose interest when the experience stays emotionally even.

Not every slot demo serves every type of player equally, and Fluffy Favourites is no exception. Its demo version is particularly well suited to a specific mindset, and far less satisfying for others. Understanding this distinction can save time and frustration.

This demo is well suited to players who value predictability over excitement. If you prefer games that communicate clearly, behave consistently, and avoid dramatic shifts in tone, Fluffy Favourites offers a comfortable environment for extended observation. The demo allows you to settle into the rhythm without distraction, making it ideal for calm evaluation rather than impulsive testing.

It is also suitable for players new to slot mechanics who want to understand basic behaviour without being overwhelmed. The absence of complex systems and layered features means attention can remain on outcomes and pacing. In demo mode, this clarity supports learning rather than stimulation.

Players who enjoy longer sessions without emotional fatigue may also appreciate this demo. Because the game avoids aggressive volatility, extended play feels manageable. The demo supports this by removing financial consequence, allowing the player to focus on flow rather than endurance.

On the other hand, the demo may feel unrewarding to players who seek intensity. If your interest lies in high-impact moments, dramatic bonuses, or volatile swings that redefine a session, Fluffy Favourites is unlikely to satisfy that expectation. The demo does not conceal this limitation. It presents the game’s temperament openly.

Similarly, players who approach demos as a hunt for standout features may find little to engage with here. The game does not build toward a singular moment of revelation. What you see early is what you continue to see. For some, this honesty will feel refreshing. For others, it will feel flat.

Ultimately, the Fluffy Favourites demo is for players who want to observe rather than chase. It rewards patience, attentiveness, and a willingness to engage with subtlety. It does not attempt to persuade. It simply demonstrates.

Using the Demo as a Lens, Not a Test — How to Observe Rather Than Chase

Most players approach a demo with a hidden agenda. Even when no money is involved, there is often an unconscious urge to measure outcomes, to look for reassurance, or to simulate success. Fluffy Favourites quietly resists this approach. The game does not reward chasing, even symbolically. Instead, it invites a different kind of engagement.

To use this demo effectively, the player must shift focus away from results and toward behaviour. This means paying attention to how often the game acknowledges play, not how much it returns. It means noticing repetition, pacing, and interruption rather than anticipating a specific event. In Fluffy Favourites, these elements are far more informative than any single outcome.

One useful approach is to observe the spacing between notable moments. How many spins pass before the game signals engagement through a small win or visual cue? How often does it return to complete neutrality? Over time, these intervals reveal the underlying rhythm far more clearly than any payout summary.

Another important aspect is emotional neutrality. Because the demo removes financial consequence, it becomes easier to notice how little emotional manipulation the game attempts. There are no prolonged build-ups, no artificial suspense mechanisms, and no sudden tonal shifts. This neutrality allows the player to observe without being guided toward a reaction.

It is also worth paying attention to fatigue. Some demos become tiring quickly, even without risk. Fluffy Favourites rarely does. This is not because it is exciting, but because it is restrained. Observing how long the game remains tolerable without stimulation can be a valuable indicator of its design priorities.

Using the demo in this way transforms it from a trial into a lens. You are no longer asking whether the game might reward you, but whether you are comfortable with how it behaves. That distinction is subtle, but important. Fluffy Favourites rewards that mindset by being consistent, readable, and predictable.

For players willing to engage at this level, the demo offers clarity rather than temptation. It does not push you forward. It allows you to decide.

FAQ – About the Fluffy Favourites Demo

Questions that usually come up once you actually spend time with the demo

What the Fluffy Favourites Demo Ultimately Reveals

After spending time with the Fluffy Favourites demo, the most striking conclusion is not about what the game does, but about what it deliberately avoids doing. This is not a slot that seeks to impress through intensity, nor does it rely on sudden emotional shifts to maintain interest. Instead, it presents itself with a quiet confidence that becomes clearer the longer one observes it.

The demo reveals a game built around stability rather than aspiration. There is no implied promise that patience will be rewarded with a defining moment, no suggestion that a breakthrough is just one spin away. What you experience early on remains largely consistent throughout. This consistency is not accidental, and it is not hidden. The demo does not attempt to disguise the game’s temperament or exaggerate its potential.

For players accustomed to reading demos as previews of possible success, this approach may feel underwhelming. There are no dramatic peaks to analyse, no rare events positioned as the core justification for play. Yet this absence is precisely what makes the Fluffy Favourites demo informative. It allows the game to be judged on its behaviour rather than its promises.

Viewed through an analytical lens, the demo functions as a transparent expression of design intent. The pacing is steady. The volatility is softened in its presentation. Bonus features integrate rather than dominate. Nothing in the experience suggests urgency or escalation. The game is content to exist within its own rhythm, and the demo respects that identity rather than attempting to embellish it.

This transparency gives the player a rare opportunity to assess compatibility. Not compatibility with outcomes, but with temperament. Some players will recognise immediately that this is a style of play they can tolerate for extended periods. Others will realise, just as clearly, that they require more stimulation, more uncertainty, or more dramatic contrast. In both cases, the demo serves its purpose honestly.

Perhaps the most valuable aspect of the Fluffy Favourites demo is the way it reframes the role of demo play itself. Instead of acting as a teaser or a test of luck, it becomes an instrument of observation. It allows the player to understand how a game behaves when stripped of financial emotion. That understanding is often more useful than any short-term result.

In a landscape crowded with exaggerated claims and overstated features, this restraint feels almost unusual. Fluffy Favourites does not attempt to persuade. It simply presents itself as it is. The demo mirrors that attitude, offering clarity without pressure and information without distortion.

In the end, the Fluffy Favourites demo is not about discovering whether the game can surprise you. It is about discovering whether its steadiness suits you. For players willing to approach it with patience and curiosity, it provides a clear, calm answer — and that, in itself, is a rare quality.

What is the RTP of Fluffy Favourites Slot?

The Return to Player (RTP) of Fluffy Favourites Slot is approximately 95.39%.

How many paylines does Fluffy Favourites have?

Fluffy Favourites features 25 fixed paylines.

Can I play Fluffy Favourites on mobile devices?

Yes, Fluffy Favourites is compatible with both desktop and mobile devices, including smartphones and tablets.

What are the main bonus features in Fluffy Favourites?

The game offers Free Spins with tripled wins and the Toybox Pick feature, where players can win up to 100x their total bet.

Is there a jackpot in Fluffy Favourites Slot?

No, Fluffy Favourites does not have a progressive jackpot, but players can win up to 5,000 times their stake.

What is the volatility of Fluffy Favourites?

Fluffy Favourites is considered a high volatility slot.

Who is the developer of Fluffy Favourites Slot?

Fluffy Favourites was developed by Eyecon.

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Distinguished Professor Emeritus of Behavioural Addictions at Nottingham Trent University (NTU)
Mark D. Griffiths is a UK-based chartered psychologist best known for his long-running research into gambling behaviour and gambling-related harm, especially where psychology meets game design, technology, and consumer protection. He is Distinguished Professor Emeritus of Behavioural Addictions at Nottingham Trent University (NTU) and has served as Director of NTU’s International Gaming Research Unit.
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